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What BOARD GAME(s) have you been playing?
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- Cranberries
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- D10
- Don't give up.
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I've never played the original Civilization but I've played a good bit of Advanced Civ. From my recollection focusing into one color of cards is a good general idea in Advanced Civ as well. I only ever diversified much if there was a card out there that would net me some immediate benefit or protection and the other players have left enough room for me to do so. The thing that forces diversification is getting the Calamities into the hand of people who can't defend against them. That'll teach you to not always put all your eggs in one basket Advancement-wise. I haven't played my MegaCiv yet though so I don't know if that's still valid.
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The baseline gameplay is shockingly simple, though, even with what at first looks like a mountain of chrome on it. I think having the kickstarter expansions is actually quite nice, it's great having more monster and hero variety.
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It is way too hard for the heroes at first. Don't play with any poison monsters and consider handicapping them with additional gold at the beginning. Also, don't pick a lot of monsters with synergy in the rooms that allow you to pick...Gary Sax wrote: I got my kickstarter copy of Catacombs out and tried my first game solo. It's a cool game but on first glance impossibly difficult for the heroes. I can see why the previous version was some kind of generically grim artwork given the challenge of even the easiest boss enemies. I think it would be a little different if my flicking improved.
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- hotseatgames
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- D12
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Component quality is average. Some of the icons get lost in the board artwork. Speaking of the board, you build it inside a frame, much like Earth Reborn, but with bigger pieces so it doesn't take 10 years.
I'm willing to try it again, but I'm not crazy about this one.
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For some reason I got FAB: Sicily out because I had a strange urge to play the series. Started soloing the campaign game. What a great wargame series.
Had a really good time this evening. I like boardgaming, even some of it solo, way better than staring at the TV or a laptop all night.
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- Black Barney
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- D20
- 10k Club
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- Legomancer
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- D10
- Dave Lartigue
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Also two games of The Grizzled, the second of which we actually won. A lot depends on if you just get screwed by the cards, but that fits well with the rest of the game, really.
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A third player popped in and I taught them both Clash of Cultures. I realized when teaching this, just like when teaching Dune, I lose focus on what I am doing myself and tend to play horrible... I was last. I love the expansion stuff, but think it may not be best for new players. While the actual Civs I think help connect new players by giving them some historical reference and a vague idea of some advances to pursue, the additions of elephants, cavalry, the new city growth buildings, and pirates add enough complications to make it a bit tougher on the new players. I went strong military way too early hoping to show them that side of the game and combat mechanics. My very poor performance reinforces my idea that its best to build strong economically/culturally then switch to military when needed for defense or most advantages in the mid or late game. They both were down to play a second time which should be more fun for all with a grasp of the rules now shared.
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I have the same issue with teaching games. I'm more focused that everyone else is having a good time and getting the hang of things that I'm barely competitive.
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- hotseatgames
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- D12
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- Michael Barnes
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- Mountebank
- HYPOCRITE
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- hotseatgames
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- D12
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