- Posts: 4217
- Thank you received: 1527
Bugs: Recent Topics Paging, Uploading Images & Preview (11 Dec 2020)
Recent Topics paging, uploading images and preview bugs require a patch which has not yet been released.
Please consider adding your quick impressions and your rating to the game entry in our Board Game Directory after you post your thoughts so others can find them!
Please start new threads in the appropriate category for mini-session reports, discussions of specific games or other discussion starting posts.
What BOARD GAME(s) have you been playing?
- southernman
- Offline
- D10
- TOTALLY WiReD
Please Log in or Create an account to join the conversation.
- Sagrilarus
- Away
- D20
- Pull the Goalie
- Posts: 8739
- Thank you received: 7353
Please Log in or Create an account to join the conversation.
Seems like a no-brainer.
Please Log in or Create an account to join the conversation.
- Jackwraith
- Offline
- Ninja
- Maim! Kill! Burn!
- Posts: 4373
- Thank you received: 5701
Please Log in or Create an account to join the conversation.
Please Log in or Create an account to join the conversation.
Cappster_ wrote: I can't imagine Buffy is that expensive, plus they have already gotten those rights for Unmatched. So they at least have a relationship in place with the rights holders.
You’d be surprised. Years ago a designer contacted Hasbro to try to obtain the rights to an old Avalon Hill title. The price quote he got back was laughably high compared to what the new edition might have sold; he sort of took it to mean “ yeah we got the files/paperwork etc buried here somewhere, but you gotta make it worth our while to even bother to go look for it “.
Please Log in or Create an account to join the conversation.
It’s the same game but with pumped super villains that can’t be defeated before a crisis is overcome which can’t be finished if any villains are in the lineup. It’s an absolute drag. The challenges aren’t fun or interesting. The wrong combination of villain and crisis is crippling. The wrong crisis at the too early is crippling. You never feel clever. You’re just at the mercy of your draw and market flip because sometimes every player needs to destroy a five-cost plus hero from hand on the same turn.
Not that it matters to my boy. He played himself two-handed an hour later.
It’s too bad. There’s a kernel of something fun when something gonzo happens like you lose your deck and gain a new character. Or when we abused the White and Black Lantern Power Rings to recur the best characters and then recur the rings with Star Sapphire. Maybe with extensive organizing of crises into early and late piles and a reduction in total villains it could be a tolerable game.
Please Log in or Create an account to join the conversation.
...and Marvel Champions, Sentinels of the Multiverse, or something similar that is competently designed is RIGHT THERE.
Please Log in or Create an account to join the conversation.
Please Log in or Create an account to join the conversation.
Please Log in or Create an account to join the conversation.
ZOO VADIS. Reprint/retheme of Knizia classic QUO VADIS, which I'd never played. The animal theme is fine-ish but it doesn't really make much sense. Animals competing to be in the fanciest cage in the zoo, ugh. Could have just done a "king of the mountain" get-to-the-top style since it's already full-on fantasy with animals wearing hats and stuff. The special powers are very odd; you can let other people use your special power, but you can never use it yourself. And there's NPC animals that you can bribe for votes to advance. Both of these were not in the original (apparently) and feel bolted on. The NPC animals might be good; I guess in the original people could shut down the game by never making deals for votes (like people who never trade in Catan) so this is a way around that.
SILVER SCREEN. A lost Knizia; a company was all set to print it and then went out of business. The rights were never cleaned up for some reason, and Knizia didn't fight too hard for them as he felt the game's themes were better addressed by some of his other designs (primarily Traumfabrik). A few months ago a former employee posted some low-res scans of all the game components. A guy in my group downloaded them, photoshopped them into an acceptable resolution, filled in the parts that were lacking (illos for the card backs, rulebook, box art) and had the whole thing printed in China. From what I can tell his copy is one of about five in the world.
The game itself is really good. It's an auction game where you're bidding for lots of movie folk in the golden age of cinema -- directors, stars, supporting cast, composers, effects people, and cinematographers. You assemble them to "make a movie," i.e. claim a card for points. Movies have a minimum talent level to make (e.g. total value on all the people involved) and while directors and stars can be in any movie, the other people have specialties (horror, drama, comedy) and won't work with people not in their specialty. The economy is completely closed -- everyone starts the game with $X; when you win an auction your bid is distributed evenly among the other players (remainder staying in the pot). So there's an interesting push-pull aspect where going in big can fuel your opponents for the next auction, while you're broke.
I don't know if it's better than RA but it's very close. I'd say "run out and play this" but that's not really possible. It cost my friend about $60 to have it printed and shipped (plus all the photoshop time) -- new, it'd probably retail for around $35 as it could sit into a San Juan box pretty easily. A real shame that it's not more widely available.
I won a prize for making the worst movie: Uncle Tom's Cabin, as a comedy.
Please Log in or Create an account to join the conversation.
- Jackwraith
- Offline
- Ninja
- Maim! Kill! Burn!
- Posts: 4373
- Thank you received: 5701
I really like the sound of Silver Screen (and have a vague memory of having heard of it before as one of his "lost" games.) If you're interested in the theme, I can recommend Roll, Camera. It's a co-op but I thought the interweaving of mechanics and theme was done really well.
Please Log in or Create an account to join the conversation.
- Jackwraith
- Offline
- Ninja
- Maim! Kill! Burn!
- Posts: 4373
- Thank you received: 5701
Then we switched to Clank!, which I'd never had a chance to play before. Again, not a huge interaction game, since you're all basically trying to solve the same puzzle without dying, a la Dungeonquest. But far more enjoyable for me, since I like board-based deckbuilders, largely because they seem to present much more agency to players both in terms of where you move on the board, what you pick up from the market, and how you can properly execute your hand. I've seen it written that Clank! in Space is the better overall version, since the options for movement are more plentiful, but I'd gladly play the original again. I went the risky route and grabbed the 30 point artifact and was easily leading in terms of points with other things I'd found (dragon eggs) and killing the goblin repeatedly, but I'd also gotten trapped behind a locked passage and I couldn't find my companion card that would let me teleport for multiple hands. By the time I got past that, the other two players were either out or very close to it, which meant that I was the one suffering from repeated dragon attacks and I died, still in the Depths. Nevertheless, a great time.
Finally, we tried the DC Deckbuilding game. Given the option of heroes at the start, I chose to Always Be Batman, facing Green Lantern and Superman. The latter and I are on parallel paths, in that I was constantly looking for Equipment and he for Super-powers. Problem is, most of the Equipment cards are pretty cheap, which means that other players, if they have an average or lesser hand, can easily sweep them up for a couple points of Power and deny them to you. They're all better than Punches and, if they have no other options, they're still useful to pick up. Meanwhile, Super-powers are usually pretty expensive, so a lot more of those got left in the lineup for Supes. But Green Lantern knocked out Ra's Al Ghul and, consequently, got the jump on us in terms of a big impact card early on. They then took down Darkseid and that gave them an edge in terms of purging starter cards of which there seemed to be very few (a pet peeve of mine with deckbuilders.) So, in the end, based on Equipment I was able to compile, I managed to beat a couple of the 9 villains and Supes also got a couple, but GL got all the rest and slaughtered us in points. It's still something I'd be willing to try again, although both of them asserted that Flash is near broken with the base set, just based on card draw access.
Please Log in or Create an account to join the conversation.
Many people compare the 2023 darling Vale of Eternity to Seasons and claim they are similar. It's the main reason I haven't checked out Vale yet.
Please Log in or Create an account to join the conversation.
13 MINUTES, x2. Trying to distill the Twilight Struggle experience down even more than 13 DAYS. It's pretty good but so short it will feel random until you get a bunch of plays in. You only get five turns so you have to make each one count.
FLOTSAM FIGHT, 3p. A lesser Oink. Fine, but I don't need a copy. Kind of a climbing game.
TROIKA, 3p. Another lesser Oink. No need for this to be tiles instead of cards. Bogothematic set collection with some arbitrary rules about what you can take and when.
TEXAS CHAINSAW MASSACRE: SLAUGHTERHOUSE, 3p. I might need to stop being the Sawyers when playing with noobs; it's getting too easy to steamroll people. A couple lucky injuries (halving carrying capacity) and saving up my fear to increase panic level, and then murder away. Fun game still.
Please Log in or Create an account to join the conversation.