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The 7th Continent
- ChristopherMD
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- Road Warrior
1) Since I'd be combining shipping then I wouldn't have it for over a year. My excitement/anticipation will be long gone by then. A year from now I'll be asking myself why I spent $130 on a push-your-luck exploration game that's mainly just cards.
2) I stopped reading Choose-Your-Own books a long time ago. Could order one off Amazon and read it this weekend if I wanted to. Would rather spend that time reading actual literature.
3) Since I'd be primarily solo I think a video game would be better. Even with a friend I can think of lots of other stuff to do without missing this.
4) Lack of replayability. I never re-read any CYOA books. I know there is some variety here and that's good when you have to restart a curse. I just don't see myself re-visiting them later when there will always be newer experience games I haven't played once yet.
5) I can buy a used copy from Michael Barnes a year from now for cheap. Or from someone else a couple years from now. Lots of FOMO buyers on this one who won't end up liking it or won't replay it so I don't expect the price to go up. Nothing stopping a 3rd KS either even if they claim now that it's unlikely.
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- Michael Barnes
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- Mountebank
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Hopefully I can buy someone's complete set someday for less. Fear the FOMO.
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Michael Barnes wrote: I think I'm bouncing out of this one. If I'm going to spend $130 on a game I'd rather just buy some Warhammer stuff. I'll patiently wait to see if MM gets it.
It's closer to $160 after you factor in shipping for two waves. I'm slightly interested in this and the upcoming Too Many Bones kickstarter but I probably won't back either. The KS tax is starting to get too high for what you can get on sale for other games which are equally as fun.
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If I got it I'd probably get the base and expansion unless I get some sort of money infusion.
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Frohike wrote: I've just started The 7th Continent and I'm actually surprised at how quickly I got up and running with it...I'm still in the honeymoon phase of the game, where this sense of being thrown to the wolves feels magical & mysterious, but I can also see that point on the horizon where the recurring hard boundary of the RNG fail state will begin to chip away at my sanity...
I love the 7th Continent. I've played for 34 hours, and I'm still in the honeymoon phase. I've completed Crystal Song x2 (different groups), and I'm now in two different Voracious Goddess adventures using two different sets. What's neat is that playing with different characters really does make the game feel unique. And one of my teammates is walking around with a reanimated monster that helps him complete his actions. That's cool.
It blows my mind that this is an indie production. How did the art, design, and rulebook come out so well? What the hell? Dungeon Degenerates is an impressive and cute lo-fi timekiller, but 7C is simply amazing.
If a constant threat of annihilation isn't your thing, it would be easy to dial down the difficulty if you keep falling into a permadeath spiral. You might add a handful of advanced action cards into the deck to start (thereby increasing your life total and card quality), or treat the 777 (revival) card as reusable - but with some sort of penalty (e.g., 5 action cards are removed at random after each use).
I've never had a Game of the Year winner, as I almost never play games the same year that they're released. But if I had one, this would be it. There's no other game like it, period, and the designers should be extremely proud of their creation. Though it's definitely not for everyone, and I may grow to hate it if I can't finish the VG curse without dying.
I like it much better than Gloomhaven or TIME stories, but those games are still good and it's entirely a personal preference.
Still, there are drawbacks:
- It's not publicly available, and it's expensive.
- You can't play two simultaneous campaigns with the same set. Though almost every other campaign game works the same way, so no surprise.
- The survival part might end up overshadowing the fun/story part, particularly after multiple plays.
- Some items are *really* good, and you might have trouble surviving without them. But I suppose that's why certain cards allow you to search through part of the action deck.
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- Michael Barnes
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- Mountebank
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Michael Barnes wrote: I'd love to play 7th Continent, but no one I play with regularly has it and it's not available unless I want to spend hundreds of dollars since it is not in standard distribution. So...oh well!
I'm actually pretty sore about this. I missed both KS projects. The idea that a game with this kind of demand can't get a smaller standard distribution is frankly, bullshit. I almost want to ignore it completely out of spite, but man, I want to play it too.
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Stonecutter wrote:
Michael Barnes wrote: I'd love to play 7th Continent, but no one I play with regularly has it and it's not available unless I want to spend hundreds of dollars since it is not in standard distribution. So...oh well!
I'm actually pretty sore about this. I missed both KS projects. The idea that a game with this kind of demand can't get a smaller standard distribution is frankly, bullshit. I almost want to ignore it completely out of spite, but man, I want to play it too.
Same. This is the only super expensive all-in Kickstarter I resisted that I've regretted not getting at times. Almost every other time once the FOMO ended I was like "thank God I didn't spend those 200+ dollars."
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Michael Barnes wrote: I'd love to play 7th Continent, but no one I play with regularly has it and it's not available unless I want to spend hundreds of dollars since it is not in standard distribution. So...oh well!
Inconceivable for retail, says Serious Poulp.
... Serious Poulp is seriously full of shit.
(This is the entire game in terms of materials)
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www.kickstarter.com/projects/1926712971/...e-down/posts/2171251
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