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Let's talk about... Wiz-War
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Long live Wiz-War.
I think most SJG efforts are mediocre. At best.
I will covet my FFG edition. It shall remain on the 'forever' shelf.
While SJG may be able to pull off six players, or even a wider range of miniatures (stag!), I have little faith it will look nice.
If Kovalic illustrates, I'll be sad. Since his work on Munchkin, any work he would do on Wiz-War would either make his work (or Wiz-War) look derivative.
If Katie Cook illustrates, it may be okay.
Personally, I love the FFG illustration team.
Lastly; published in 2020? For SJG, that translates to 2022.
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- Jackwraith
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- Maim! Kill! Burn!
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Had a friend up from Florida this weekend and was able to introduce him to the game, which resulted in plenty of hysterical laughter. I ate a wall to get next to him, conjured up the giant KA-BONG mallet to smash him (forgetting he had Pain Link, so I smote myself too), then next turn I got Mental Force-d back and forth through someone's Wall of Fire to die in beautiful, only-in-Wiz-War style.
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I have my old homemade Wiz-War set from the dark out-of-print days. I have the FFG stuff. I'll likely buy the SJG version. None of them are leaving.
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- Jackwraith
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- ModelVillain
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mc wrote: Santa left Bestial Forces for the boy. Is the FAT wisdom to just chuck it all in and go?
Just be sure to not include the black magic "neutral" cards -- just the white ones.
In addition see additional threads around deck composition. There are many different opinions on that subject.
However, in general -- use the white cards, and throw in whatever expansions. And use most of the optional rules in the FFG edition as (I believe) they were part of the old school ruleset
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Some news about the SJG version popped up on BGG.
Board Game: Wiz-War (9th Edition)• In October 2020, U.S. publisher Steve Jackson Games announced a new edition of Tom Jolly's classic beer-and-pretzels game Wiz-War, with this title — Wiz-War (9th Edition) for those keeping score — featuring art by Phil Foglio and additional development by Steve Jackson.
SJG hasn't yet revealed how this edition will differ from others, instead noting that it plans to run a Kickstarter to fund this release and that it's doing all of the tooling with the manufacturer beforehand to ensure smoother fulfillment (barring all the usual complications for such things).
An excerpt from SJG's announcement: "We'll tool everything as if all project stretch goals are unlocked, in the hope that there's enough interest in the game to allow us to produce the game as Steve envisions it. Part of our prep work with the factory has been planning out how the stretch goals impact the finished game; this will allow us to reverse steps if some of the stretch goals remain locked at the end of the campaign."
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That's awesome. That's so f****ing awesome.
I was dreading the idea of John Kovalic getting the job. Phil Foglio is a great choice.
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That SJG is handling this incredible game still worries me. Case in point; the following equation
SJG + Kickstarter + Stretch Goals + 2020 = WTF
Has this guy learned nothing from his hubris of OGRE?
Also... I hope the tagline 'Kill them with Fire!' is not final.
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