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Thunderstone Advance
www.alderac.com/thunderstone/2012/01/10/get-down-to-basics/
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- san il defanso
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- ENDUT! HOCH HECH!
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Dan
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- Michael Barnes
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- Mountebank
- HYPOCRITE
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I like changing the Miltia to something more functional, that's good.
But taking out Iron Rations? WTF?! That was such a great callback to classic D&D...
It's going to take a very long time for QPCloudy's opinions to hold any weight here at this Web site anyway, but I think disappointment is premature. This could turn out to be a good revision that makes a good game better overall.
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- Space Ghost
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- fastkmeans
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I dunno, they just don't feel as Thunderstoney as the originals. Who knows, maybe seeing more village cards and more monster cards will help.
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Space Ghost wrote: I like the cards....except, I think the bag of gold in the center looks sloppy and is hard to parse. Overall good changes.
I thought so as well, until I clicked on the picture and saw the larger example of the card. AEG usually has good printing for their cards so I imagine this will be extremely easy to parse once you have the actual cards in hand.
Dan
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Now that I see them side by side, I absolutely like the original look much more. Ok, update the icons, i.e. Iron Rations for weight and bag of gold for gold, but I am really going to miss the original look.Grudunza wrote: I think I agree with QPCloudy about the look of them. I haven't been a huge Thunderstone fan... it's alright, and I'll probably be more eager to try out the new version, but I'm not that crazy about it. But the look of these cards seems dull to me. Very generic in a way. I thought the original version had more character. Anyway, here's a comparison...
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I've got my eye on this new version of Thunderstone. I hope they can really make it shine...
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I still don't know why they want to print Physical Attack +1 on the card instead of using iconography. There's only two attack types, at least in Un-Advance.
Whatever, I'm ready to discover what's so Advance about it.
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Hex Sinister wrote: Whatever, I'm ready to discover what's so Advance about it.
You will need to get an advance on your next paycheck to find out... I'm betting that Alderac tries to turn this into a CCG cashcow.
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I prefer the older art. Bit more of a throwback feel to the art you'd see in the early D&D books and modules. The Advance art is a little too slick and modern.
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boardgamegeek.com/image/1201647/boromir_...kermit?size=original
I do like the combo!
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I've liked TS enough to preorder all the expansions, going all the way back to when Wrath of the Elements first became available.
I'll tell what though, after the debacle that was TS:Heart of Doom...
--AEG chose to ship it to retailers completely lacking a full deck of cards.
And compounded the error by shipping the missing decks solely to retailers, and telling customers to go lookup the retailer for the missing components; no online or customer-support request availability--
... the above has me sitting on my wallet on the prospect of Advance (and for the upcoming NF:Coldest War).
In my case, my 'missing deck' was packed lose into a big box of packing peanuts, along with several games. Needless to say, I didn't spot it, or become aware anything was missing for quite awhile after receipt.
Fortunately, when I contacted them, Coolstuff stepped up and shipped me the missing cards without question. But the fact that AEG would leave customers swinging on known-missing components, in an entire print run, makes me question. Not to mention this time they aren't going to get the benefit of the doubt. I want to _know_ that what I'm going to receive is complete.
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