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Your Worst Defeat
In recent memory, my worst defeat was actually in Arkham Horror. We had eight players, but the game was done in roughly 90 minutes, and we lost badly. I can't remember the exact GOO, but it was the one where you need to sacrifice gate and monster trophies during final battle, including at the very start of the final battle. Anyway, five gates opened in the first six turns, so we were sent to final battle pretty quickly. Not only were we poorly equipped, none of us had any trophies at all. Two people had spent monster trophies for blessings, and nobody else even got any trophies. So we all died at the very start of final battle.
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It was the longuest two and a half hours of my life.
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My objective was "Massassi Base Operations/One In A Million" which stuck a couple Yavin 4 sites in play at the start. I don't remember what the other people's objectives or starting stuff was, but before long Yavin 4 seemed to be the main arena (not that there was much land battles going on). I had out General Dodona with some Rebel techs in the Yavin 4 war room, and my partner had Boushh (spy version Leia) sitting around somewhere but I think she eventually ended up in the war room. I believe the interesting stuff was going on in space, since that seemed to be the focus of both my deck and one of my opponents. The Empire were amassing a bit of an army (complete with Vader) out in the jungle, but I wasn't concerned because my techs were all safe inside the war room (so I thought). I also had a lone dude sitting in the docking bay, which I realized was dumb of me a little too late; the Imperials deployed an AT-AT and then played 'Elis Helrot' (an interrupt that lets you move a ton of guys to any space) and totally PWNT whats-'is-face in the docking bay. I think we lost 30 to 40 force or something. Shortly after, I had played the Death Star and its Trench, and was getting ready to make the Imperials lose a ton of force, when Elis Helrot strikes again (he goes into the USED pile), and this time takes everyone to the war room. Another 30-something force lost. I didn't forfeit all the techs because I was doing the Trench Run on my turn, but I moved them away after I a-sploded the DS, making the Imperials lose 30-something force. It wasn't much longer until the game ended.
So, I didn't get utterly destroyed without at least doing some damage back, but it was so depressing to see Elis Helrot (a common used interrupt) doing more damage to me than my objective, Rebel techs, and carefully executed Trench Run did back. If we had more life left after the trench run, we may have had a chance; the "One in a Million" objective gives the Rebels some nice force drain bonuses and deployment discounts after the Death Star is destroyed.
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I enter game store.
I find flashlight.
I find zombie.
Zombie has buffet.
The End.
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- Dr. Mabuse
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- Ambassador of Truth
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All of my worst defeats involve Bloodbowl-- the worst being when my opponent won by default: I couldn't field the required 3 players, and my opponent decided to claim the win instead of continuing to pound the shit out of my two remaining players "out of pity."
It was the longuest two and a half hours of my life.
Many of my worst defeats involve Blood Bowl as well. The worst I remember is my Dwarf team's first game. My friend took the first turn and proceeded to kill Grim Ironjaw (star player) on his first tackle. It went downhill from there.
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I couldn't even mark down a single instance of the most crushing.
Defeat is one thing I excel at.
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Hmmmm... Too many crushing defeats to count in 40K, MtG, Axis and Allies, Necromunda, on and on...
I couldn't even mark down a single instance of the most crushing.
Defeat is one thing I excel at.
40k for me is a wash. My win rate something like 60/40. Sometimes I do really well as Pimp Guard, other times it feels like my entire army is full of COBRA extras from G.I. Joe.
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- metalface13
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- D10
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