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What is the worst game in your collection?
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- southernman
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- D10
- TOTALLY WiReD
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BGG Thinks:
Dog Eat Dog, Time Pirates
I Think:
Time Pirates (German-type game I bought 15+ years ago that seemed OK at the time but I can't sell it for pennies now, I might have to sneakily drop it off at a thrift/charity shop)
BEST GAME
BGG Thinks:
Twilight Struggle
I Think:
Battlestar Galactica
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- Legomancer
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- Dave Lartigue
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Pandemic Legacy S1
Twilight Struggle
Terraforming Mars
Worst I own are
Le Boomb! (hahahaha I will NEVER part with it)
UNO (fuck UNO hate. it's a perfectly fine game)
Pass the Pigs (bullshit. this is a top 10 pig-rolling game)
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I've owned and purged worse over the years. Someone mentioned DOG EAT DOG, I had that once. Berg's GERONIMO was probably rated pretty bad when owned it.
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I've gotten rid of so many games in the past year I've pretty much gotten rid of everything I dont like (even though I'm still trying to purge more titles.) Probably Coup? I don't really see a need for Coup in a world where there are so many better bluffing/bullshitting/hidden traitor type party games.
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Legomancer wrote: UNO (fuck UNO hate. it's a perfectly fine game)
My kids loved Uno Attack! , and I didn't mind it one bit. The game SHOT CARDS AT YOU. Amazing.
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Gary Sax wrote: I wonder if there are any designers with more bad games under their belt than Richard Berg. I recognize he has some classics, but his ratio is real bad.
There are a few mainly DTP designers ( Paul Rohrbaugh, Perry Moore ) who might give him a run for the money. In their cases as well as Berg, they tackle stuff so obscure people are often willing to put up with it.
SUCCESSORS is still one of the best multi player CDGs out there, albeit the third edition helmed mainly by Simonitch and other enthusiasts is the one to get - but give Berg credit for starting the whole thing.
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I'll go with AGE OF NAPOLEON for the worst in my collection. Tried to play it once several years ago and the attempt was a complete shambles. Back onto the shelf, hasn't been cracked open since--though I've made no effort to move it on to a better home.
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- Michael Barnes
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- Mountebank
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I think I must have tried to play that 8-9 times. I had a buddy that REALLY wanted to make it happen, but man, every time it just fell apart. A few years on, we would dash ourselves repeatedly against the rock that was Napoleon's Triumph.
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AoE was way too high level and abstract IMO; Nappy Wars is hard to beat for light and fast history.
Berg had a number of games published with them - NERO, BORGIA, WATERLOO and they all pretty much came and went with no lasting impression.
REVOLUTION: THE DUTCH revolt, heralded as Francis Tresham's return to game design was another PHALANX bust IMO. Our heads bounced against the impenetrable rulebook and the half game we stumbled thru left us numb. At the time it came out, it was like $80, which was a lot of coin back then. Thank god I didn't sink money into that turkey.
The Simmons Napoleonic stuff doesn't resonate with me - the one we tried, it struck me as way too deterministic. But hey it looks cool.
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