April 09, 2017
I've been playing hobby games for over 30 years, the majority of that time focused on board games. Increasingly, I've been growing bored with them. Not in the sense that the games themselves are boring, but that they all look the same. Consider what lit up geeks in 2016. Terraforming Mars, which was arguably an outer space version of Agricola. Scythe, another step in the plodding evolution of the "waro", a genre that sprang up around the turn of the millennium. Even my favourite game from last year, Hands in the Sea, is a straight-up rehash of A Few...